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Engages with trivia, riddles, and brain teasers across various topics. Four unique categories for comprehensive mental challenge. Suitable for ages 16 to adult.
Ideal Use Cases
Perfect for adult and family game nights, parties, and team-building activities. A great way to challenge the intellect and bond with others.
Customer Reviews
Highly praised for its diverse and challenging content, enhancing replay value. Players love the depth of knowledge and critical thinking skills it develops.
SCI-FI BOARDGAME: Immersive theme and beautiful art pull players into this fun strategic sci-fi game. Compete to build the most popular lunar base on the Moon.
LUNAR COLONISATION: Moon imagines the first 100 years of lunar colonization, taking place over three eras in the game. Using the familiar “pick & pass” mechanism with a new twist, plus elements of worker placement, Moon is filled with crunchy decisions!
INCREASING DIFFICULTY LEVEL: Gameplay begins at an easy level and becomes more complex over time.
SCI-FI BOARDGAME: Immersive theme and beautiful art pull players into this fun strategic sci-fi game. Compete to build the most popular lunar base on the Moon.
LUNAR COLONISATION: Moon imagines the first 100 years of lunar colonization, taking place over three eras in the game. Using the familiar “pick & pass” mechanism with a new twist, plus elements of worker placement, Moon is filled with crunchy decisions!
INCREASING DIFFICULTY LEVEL: Gameplay begins at an easy level and becomes more complex over time.
Visit Magic Lane as a magician apprentice to find magical items and spectacular magic books. Use the mandrake or black spell book to cast tricky spells.
The entertaining mix of collectible and running game impresses with plenty of interaction between the players. A magical family game by successful author Bruno Cathala!
At Mandragora, the magic test is just around the corner and the competition of the wizards has begun!
The game finishes when the Beagle reaches the last space of its trip, leaving the archipelago through New Zealand. The players score the evolution points according to the final goal card, adding them to the points obtained during the game. The player with more points in the scoring track wins.
Research: Put 2 research pieces on 2 different species tiles on the board, gaining the knowledge of air, land or water habitat. Discover: use the acquired habitat knowledge to place new species tiles on the board, obtaining victory points and evolution, characters and objects cards. Additionally advance the Beagle on its track.
Assist Charles Darwin during the Beagle journey across the Galapagos Islands, discovering new species and researching them in order to improve your knowledge. During their turn, the active player must choose between two actions: